The recent random shootings and the attendant public comments appear to ignore an issue that has been escalating in our youth for 20 or more years.
In an effort for true realism, computer game companies have crossed the line by escalating gun violence. In many of the current games, the object is to kill other human beings; to emphasize that realism, blood is portrayed coming from impact area. The score is predicated on the number of “kills” made.
The industry, supported by the courts and lawmakers, claims that access to these games is limited by disclaimers, and further that access …